Alexandria Franka Maria van Eekelen

Alexandria Franka Maria is...

An Utrecht-based game and interactive narrative designer, with her roots in D&D homebrew.

A Creative Media and Game Technologies graduate.

A master's student at PZI, pursuing a thesis on play as artistic development.

Interested in interactivity as a means to broach critical and educational topics.

Glad to receive a message about whatever!

GAMESBSKYLINKEDINBANDCAMP

RESUME

The Anders Cyclopaedia

(Graduation Project)

Lexicology and Exploration


An experiment of merging digital and pen & paper gameplay. Explore a parallel world and record its denizens to your Cyclopaedia.


Genre: Third-Person, Exploration, Puzzle
Engine: Unity
Duration: 20 weeks
Itch.io link: The Anders Cyclopaedia
Companion Paper: No Stupid Questions

Contributions


Visual Design

  • Modelling and texturing a 3D player model.
  • Modelling and texturing 4 Andersian creatures.
  • Modelling and texturing various environmental assets.

Level Design

  • Designing 3 explorable areas.

Animation

  • Rigging and animating each creature.
  • Rigging and making a few custom animations for the player character.

Game Design

  • Establishing the core premise of the game.
  • Designing 5 main areas, each with their own puzzles and level elements.
  • Designing the Cyclopaedia aspect of the game.

Narrative Design

  • Writing all of the game's dialogue.
  • Implementing narrative "pipe" scenes between explorable areas.
  • Writing the Cyclopaedia, with the addition of narrative tidbits to be used in puzzles.

Audio Design

  • Production and implementation of various sound effects.
  • Production of 1 musical track.

Project 2
Project 3
Project 4
Project 5
Project 6
Project 7
Project 8
Project 9
Project 10
Project 11
Project 12
Project 13

Lalala